Pet Mount

MCPets 4.0.0 introduced the in-game editor to simply modify pet options in game, so make sure to check it out using /mcpets editor

That will save you some time not diving in configurations anymore!

MCPets enables you to create mounts as pets.

How to use ?

First you need to make sure your pet can be mounted in ModelEngine. Check out this page of ModelEngine's wiki to do so.

Then go into your Pet config and add the following lines (if you are not sure where to paste this, check out the Pet config template)

# Show the mount option or not
# If it's on true make sure your pet has a "mount" bone (refer to ModelEngine)
# (references on https://github.com/Ticxo/Model-Engine-Wiki/wiki/Making-your-first-model#driver--passenger-points)
Mountable: false
# Says what type of mount controller this pet should have (default to "walking") & (optional)
# (references on https://github.com/Ticxo/Model-Engine-Wiki/wiki/Mechanics/#mountmodel)
MountType: walking
# Says whether the pet should be despawned when the player dismount it
DespawnOnDismount: false
# If the pet is a mount, chose whether or not the player should automatically mount it on spawn (optional)
AutoRide: false
# (Optional) If you want your pet to be rideable only if the owner has a certain permission
MountPermission: mcpets.mount_mypet

You have various MountType that are listed in the row mode of this table on ModelEngine's wiki.

After configurating the previous features to your liking, save the pet config and restart your server.

The pet should have a new icon available to mount it from the interaction menu (note that all icons can be customized, see the Custom Icons section).

Note that only the owner can mount his pet for MCPets 3.0.2+.

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