Skins
Last updated
Last updated
The skins enable you to have different model for the same pet to create variations of it. For instance if you have color variations of the same model, then you just create one pet and associate it to various skins.
Note that each skin has its unique permission so it's unlockable by players.
Typically this could apply to this kind of pets:
To implement the skins, you have to go into the pet config and add the YAML code below and tweak it to your needs. Once this is done, you should be able to access the skin tab within the interaction menu of the pet.
If you struggle on how to implement this code into the pet config, you can have a look at the general pet config template to see how it's done at the global scale.